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Blt payday 2 text error
Blt payday 2 text error













blt payday 2 text error blt payday 2 text error blt payday 2 text error

I'm wanting to reduce maintenance of my BigLobby project by avoiding the pdmod which breaks with most game updates. The existing FFI solutions I've glazed over is difficult to tell if I can release binaries that users don't have to compile/install beyond drag/drop to PD2 directory.īesides those two options, I guess I could also do a local web server to redirect to my native code, but if I can't automate that running when PD2 is it's probably inconvenient for users too. Would the BLT hook be a way to go about this? I'd like to provide a library/dll file that I can call into from Lua. TL DR: I'm looking into calling some native methods via exposed C API. ContributorsĬontributors, Translators, Testers and more I had to add SAFESEH handling to the MASM objects in order for this to be compatible with Payday2-BLT DetoursĪ compiled version of detours is included, and all terms of the included Microsoft Research Shared Source License Agreement (detours_license.rtf) are applicable. OpenSSL should be compiled as static libraries and the libraries placed in the lib directory, and the headers in the incl directory cURLĬURL should be compiled as static, with the WITH_SSL parameter set to 'static' and the previously compiled OpenSSL libraries in the dependencies directory. Payday2 BLT requires the following dependencies, which are all statically linked. Documentationĭocumentation for the BLT can be found on the GitHub Wiki for the project. Visit to get the latest stable download. The Lua component of the BLT which controls mod loading can be found in it's own repository, Payday-2-BLT-Lua. If you don't, visit the website at to get an up-to-date drag-drop install. This is the developer repository, and should only be used if you know what you're doing. An open source Lua hook for Payday 2, designed and created for ease of use for both players and modders.















Blt payday 2 text error